The second option is using a bitmap font generator. However, if you are looking for a specific font in a specific size, you probably won’t be able to find it. The first is just downloading one from the internet (just google bitmap font texture and you will find one). Text can then be rendered by creating a quad for every letter with the correct section of the bitmap font texture applied to it. A bitmap font is a big texture with all ASCII (or more) characters on it. #Bitmap font editor generator#SF2DBmpFont a font loader for SF2DLib by Flarn2006 The FutureĬBFG hasn’t been in active development for a few years now, but there are still a few features I always wanted to add: ToDo ListĬleartype system setting can override antialias settings in application.A bitmap font created with the Bitmap Font Generator from this tutorial, image by author.īitmap fonts are a common way to render text in computer graphic APIs like OpenGL, DirectX, or Vulkan. #Bitmap font editor code#You can get v1.45 on GitHub BFF Loading Code
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